(1) The jack is dead. What do we do now?
If only one team has unplayed boules, that team scores the same number of points as it has unplayed boules. Otherwise, neither team scores any points. The circle is placed on the assigned terrain, as close as possible to the place where it (the jack) was last alive. The team that last scored points, throws the jack.
(2) What do you do when two boules are the same distance from the jack, or when the terrain is empty?
When one of the teams has the point, the other team throws. When neither team has the point (as in these two cases), the teams throw alternately until the point is decided, starting with the team that threw the boule that created the undecided point.
(3) What do you do when the first boule thrown goes out of bounds?
The other team throws its first boule, and alternate play continues until one team has the point.
(4) If a boule hits something overhead (tree branch, light fixture, ceiling) is it dead?
No, not unless the boule horizontally crossed a dead-ball line at some point.
(5) What do you do when a player accidentally picks up the circle too soon?
Put it back as close to its original location as you can, and carry on with the game.
(6) What do you do when a player accidentally picks up a boule too soon?
Do not call the umpire. Put the boule back as close to its original location as you can, and carry on with the game.
(7) How does the “stepping back” rule work?
When placing the circle, if there is no direction to which you can throw the jack to 10 meters (bearing in mind that a jack thrown to 10 meters must also be at least a meter from all dead-ball lines), you may stand in the circle, face the circle’s position in the previous mene, pick up the circle, back away from the circle’s previous position until there is some direction in which it is possible to throw the jack to 10 meters, and put the circle down in that new location.